Use this new version, and all stats will load properly.ĥ.2.0: Added proficiency bonus to hit on attacks generated via the new “Use Strength/Dexterity” buttons.ĥ.1.9: Added a “Strength” and “Dexterity” button to attacks, so you can just click them and have it auto-fill the attack and damage bonus with that stat modifier.ĥ.1.8: As a request of /u/ ItsADnDMonsterNow I’ve added the ability to edit what number of legendary actions a creature gets. Your save files still have the data, it’s just dumping that. As always email me if there are issues!ĥ.2.1: The last update broke loading a monster, where the STR would load but the rest of the stats would be 0. Also I added the ability to mark an update as ‘skip’, so that if you don’t want to update now you can do it manually later or wait for the next update.ĥ.3.0: There’s a new template type, added all the SRD creatures (up to the appendix) and enabled the button to add all the abilities, actions, reactions and legendary actions of a filtered monster.
This will allow it to patch the monster into your custom ini. Fixed proficient skills that have a net 0 from not being shown.ĥ.3.1: Updated the sDoddler template, and using it will prompt you to find the monsters-custom.ini file that goes with the suite. Added the ability for higher than 10th level spells to be added using Epic=true in the ini. This will allow you to scale your images more easily.ĥ.4.2: Using the new Workbench template, the CSV button is enabled, allowing you to correctly export the monster.ĥ.4.1: Added a new template for the Monster Workbench tool, which can be found here. Now when printing/saving an image, the entire result will be rendered at a zoomed in level. csv (still just click the csv button)ĥ.4.3: Added Zoom level.
Still use the same button to output!ĥ.4.4: Changed the Workbench output to. This functionality existed before, this is simply a new way to use it.ĥ.4.7: Updated ability/action fields to filter colons (this would make it so you can’t edit/delete items with colons in their name) and fixed an issue where loading a monster, then editing an attack and setting it to use strength/dexterity without previewing the monster would cause the application to crash.ĥ.4.5: Updated Workbench output to use line breaks instead of commas to separate values. ĥ.4.9: Loading files with negative saving throw values no longer crashes the application.ĥ.4.8: Fixed compatibility with Monster Workbench and added a “Blind beyond this distance” checkbox for visuals. This software is licensed under the Apache License, Version 2.0.